UE 4.19 Editor crashes on loading a specific map

Hi tthere

After a few issues I sucessfully upated my project from 4.18 to 4.19.

But now it crashes when I load a specific map.If I duplicate the map and subsequently load it, everything is fine and I can open it. But if I go in another level or restart UE4 and try to reload the duplicated map, it crashes again with the same message.

I already tried to migrate the whole map, the same issue happens. I tried the following:

  • Deleted all unnecessary directories (Build, Saved, Intermediate, .sln, DerivedDataCache)
  • Rebuilding the VisualStudio-Solution (it’s not actually a C++ project)
  • Copied it to a different pc

What can I do to continue working on this map?

Ok the problem was a skeletal mesh in the scene. After I remove it, everything works fine.