[bug - blueprints] Event in a child class can't compile because it has no net flags.
I'm trying to call a multicast function in my child class, but compiling gives me the error "Error Event Update Clients function's net flags don't match parent function's flags". I can't edit the details of the child class event to give it a net flag, so I'm kind of stuck between a rock and a hard place
asked Aug 03 '14 at 12:50 AM in Bug Reports
I was able to reproduce this on my end and can confirm that it is a bug. A workaround for now is to simply create another custom event with the same exact name (in this case, update client) as the parent's and that will allow the child's event to be fired, replicated, etc. I will enter a bug report and attach this conversation to it to be assessed. Thank you and have a great day!
answered Aug 04 '14 at 08:46 PM
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