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how can I make an FPS scale in UE4?

I would use 4.19 but when I transferred over I lost some of my objects I created so I'm going to use 4.18 for this. is there any way I can make an FPS(frames per second) scale in my options menu?

Product Version: UE 4.18
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asked Apr 24 '18 at 08:08 PM in Blueprint Scripting

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Gos2002
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avatar image goncasmage Apr 24 '18 at 08:31 PM

What do you mean by FPS scale?

avatar image Gos2002 Apr 24 '18 at 09:18 PM

so people can change the fps of the game. some monitors can play up to 240 fps and some can only go as high as 24 or even lower. if the game goes at 30, people can change the fps to a higher number if they want to play at a smoother rate.

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2 answers: sort voted first

FIXED IT!. it was very simple. I had something ticked in my project settings in the general settings and I had something ticked in there called "Used fixed frame rate". I unchecked that and now I'm getting the fps I set. thanks for the help Goncasmage:)

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answered Apr 29 '18 at 01:07 AM

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Gos2002
26 3 9 7

avatar image Gos2002 Apr 29 '18 at 01:16 AM

the scale works for me by just adding widgets to my game and adding buttons to it and when a button is clicked, I just tell it to change the fps to whatever.

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You can't really force the Framerate to be greater than what the player's devide can output, but you can limit it with this node (this will be saved when the player closes the game and reopens it):

alt text

help.png (38.2 kB)
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answered Apr 24 '18 at 09:22 PM

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goncasmage
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avatar image Gos2002 Apr 24 '18 at 10:55 PM

it's not working. I set it to 30 but couldn't tell a difference. I put it at 10 to see if that made a difference. then I put it to 1 but I'm still seeing no change. I made sure that this event was hooked up to the event begin play node.

avatar image Gos2002 Apr 24 '18 at 11:23 PM

still didn't work. I also tried using these commands in a different level to see if maybe the command wasn't working in just only 1 level.

avatar image goncasmage Apr 25 '18 at 07:25 AM

Well, I'm afraid i can't help you then :/ i never used this myself...

avatar image Gos2002 Apr 25 '18 at 02:46 PM

what should I do with this page? should I mark something as answered, or will someone else come along and answer it?

avatar image goncasmage Apr 25 '18 at 02:51 PM

Well i did what i could to help, but as long as you don't mark my answer as correct, someone else should come along and help you...

avatar image Gos2002 Apr 27 '18 at 03:37 AM

ok, so I talked to my dad about what command he used for his fps. do you know if there's a "Sync" command? I'm replying to you because I don't think anyone else will see this question. I have seen other posts that haven't been answered in years.

avatar image goncasmage Apr 27 '18 at 07:38 AM

I'm not sure there is such a thing, but i just remembered something, have you tried saving the settigns from GameUserSettings after you set the FrameRate limit? It's another node belonging to GameUserSettings.

avatar image Gos2002 Apr 27 '18 at 02:44 PM

I did see something about that but I can't find that file. is it a .INI file? and where could I find it?

avatar image goncasmage Apr 27 '18 at 03:32 PM

It's not a file, it's a node, you drag off of GetGameUserSettings, and type in save, and the node should appear:

alt text

help.png (55.4 kB)
avatar image Gos2002 Apr 27 '18 at 04:59 PM

would it be something like this?alt text

screenshot.png (241.9 kB)
avatar image goncasmage Apr 27 '18 at 05:13 PM

Not quite, try getting rid of the second GetGameUserSettings|

avatar image Gos2002 Apr 27 '18 at 05:59 PM

got an error.alt text

untitled.png (246.3 kB)
avatar image goncasmage Apr 27 '18 at 06:08 PM

You have to connect the GetGameUserSettings you're getting to that SaveSettings node ;)

avatar image Gos2002 Apr 27 '18 at 09:11 PM

like this? because if I get rid of the target, it gives me an error so I'm guessing put it like this.

avatar image Gos2002 Apr 27 '18 at 09:12 PM

alt text

untitled.png (254.9 kB)
avatar image goncasmage Apr 27 '18 at 11:36 PM

The execution pin has to connect to the set frame limit node, then to the save settings node!

avatar image Gos2002 Apr 27 '18 at 11:40 PM

like this?alt text

untitled.png (241.8 kB)
avatar image Gos2002 Apr 27 '18 at 11:45 PM

this is what I'malt text getting. (i put a "Stat fps" command in the editor to see if the fps was actually changing or not.)

untitled.png (37.0 kB)
avatar image goncasmage Apr 28 '18 at 07:23 AM

Hmm, i guess it should be working :/ don't really know what to tell you

avatar image Gos2002 Apr 28 '18 at 08:42 PM

it's fine. I guess ill just have to experiment and find out what to do.

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