Want default font for FText
In the docs https://docs.unrealengine.com/en-us/Programming/UnrealArchitecture/StringHandling/FString the example for rendering an FText uses "FCanvasTextItem TextItem( FVector2D::ZeroVector, TestHUDText, BigFont, FLinearColor::Black);" which uses BigFont as a text, but does not show its initialization. Is there some kind of default font so I don't have to import one and reference a directory?
asked Apr 24 '18 at 08:29 PM in C++ Programming
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