Trace Line issues on wall climb
I am currently following a tutorial on how to make a wall climbing mechanic, however, while I have followed his tutorial beat for beat, my character seems to be refusing or recognising to draw a trace line and climb up the wall like in the tutorial.
The line trace is supposed to recognise any actor in the world tagged as "climbable" climb up it after a certain ammount of time that the spacebar is held down for: https://gyazo.com/3d4311924f7b62ada2ca940eb414ee82 https://gyazo.com/fc5910a23c30c24a903ee59f1f62d2e1 https://gyazo.com/c09f21da0562c8d8ccfa3cff0f5b4f2c
I think it may be a conflict with my jump mechanic, which is altered from the base one: https://gyazo.com/2792efe72e7030a3b1a4895998305898
For context, this is the tutorial I am following: https://www.youtube.com/watch?v=LPWEGCaxviE
asked Apr 25 '18 at 01:39 AM in Using UE4
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