How to remove a widget from my viewport when I walk near an object?

So I have it setup where when I walk near an object some text pops up in my view port, and I’m having trouble understanding how to remove the text when come near another object in my world. Would appreciate any help, thank you!

Save a reference to the widget (right click on the return value node and promote to variable)
check when you end overlap then call remove from parent on the ref

Thank you so much! Worked like a charm