How to drag and drop custom asset type into the viewport?
I made my custom asset type following the https://headcrash.industries/reference/adding-new-asset-types-to-ue4/ tutorial , but I can't find documentation on how to drag and drop the new custom asset from the content browser into the viewport. What I'm trying to do is to spawn a custom actor when I drag the asset into the viewport, and before I dive directly into the source code for an example, I wanted to know if there is documentation available or any tips that you can give me.
asked Apr 25 '18 at 05:51 PM in C++ Programming
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