Moving splines to current level. Crashes

Hi, I’m using the terrain spline tool to lay down roads on all of my levels. Unfortunately I forgot to set my current level as the one I was laying my roads on (at the time). I have a couple of levels where I’ve done this and have tried to select either all spline points or all spline meshes and move them to current level. This causes a crash in both .18 and .19 UE4. Anyone know if I’m doing anything wrong in the way I’m trying to move them to the appropriate level they should be associated with?

Jim,

Did you ever get an answer or figure out how to do this? I’m also getting crashes.

Thanks,
Tim

Hi Tim,

Unfortunately not, I gave up on expecting any answer and just ignored them and carried on regardless. I’m just hoping the UE4 engine will progress enough at some point for the issue to go away.