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想做成类似监视器画面一样,每个玩家看到的画面由一个viewport显示,并且在runtime的时候全部都能实时更新 如果不行,怎么做成像战争机器多人一样,一个viewport分成多个屏幕,玩家以不同的视角在游戏场景里游戏

Product Version: UE 4.18
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asked Apr 26 '18 at 12:08 PM in Chinese

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要不你试试UMG?创建alt textrendertarget,然后附给材质和scenecapturecomponent,材质再附给UMG的image组件?

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answered Jun 20 '18 at 08:17 AM

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