Invisible/Ungettable/Non-Existant Directional Lighting created...?
This is my constructor:
I create 2 components, a Directional Light and Atmospheric Fog... For some reason there are now 2 directional lights. One I control over that pointer which works fine, just like the atmospheric fog that does what its suppose to. Then there is another directional light which seems to have melted into my actor which is nothing more than a AActor.
I can change the direction of the "shouldn't be existing"-lighting by changing the rotation of my actor in the scene, which shouldn't do anything because I don't set a RootComponent. I have printed out all components with GetComponents(), but that only shows the 2 I actually added.
This completely messes up my scene lighting, is there something I did wrong? Am I not allowed to add 2 components or something like that?
Ok I tried it, it works fine in the new project - I don't have the translations either which is what I have in the original project which shouldn't be there...
Also, the TAssetPtr problem I have doesn't exist there either... I don't need to reload the assets...
So what could it be?
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