Use couch knights character in own game?

Hi,

I want to use the character from couch knights in my fighting game, but when i migrate it, it seems to migrate everything.

But when i open up the character, it doesnt attach the skeletal mesh.

Any idea how i can use the character/export it with all the correct mappings and animations?

Cheers,

.

I don’t know how the couch knights game is setup, but did you migrate the mesh or the Character Blueprint? If you only migrated the mesh, just try to migrate the Blueprint and look if it now keeps the settings. If you already did this, can’t you just set the character back together? Give it the animation and so on?

Noob error on my part! I was migrating the character into a custom folder, which i guess breaks things.

Importing it into the root of the content folder fixed it.