Disable DOF with Blueprint

How to disable depth of field (DOF) with Character Blueprint ?

Has been answered before How do u completely disable depth of field for performance? - Rendering - Unreal Engine Forums

PS: Use an execute console command and enter r.DepthOfFieldQuality 0

help file says “r.DepthOfFieldQuality, that allows to adjust the depth of field quality. Currently only fully affects BokehDOF.” but it seams that it work with CircleDO?

In my Project I need to switch it off/on via blueprint, using one key from keyboard.

this post is also to @anonymous_user_f5a50610 :diamonds: