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How to use Motion Controller for LookUp input

Trying to usw Oculus Touch MotionController (R) Y-Axis to control LookUp function. I have tried adding it as an input and no dice.. I tried setting MotionController (R) Y-Axis to PrintScreen the value and it works just fine, but when it is set to an input it does absolutely nothing. Also if I try to hardwire the Y-Axis into the actual camera function it reverts to 0.0 permanently.

What can I do to make this work?

Product Version: UE 4.19
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asked Apr 27 '18 at 10:41 PM in Blueprint Scripting

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