Help With Screen Capture

Hey Guys,
So im using ue4.19 and i just created a scene capture using cube render. Im Basically Showing the character on my inventory widget blueprint.

But I want to know if there is a way to rotate my camera so the player can rotate the player around in the inventory while holding and dragging.

Maybe just use a spring arm which has the Cube Render attached at the one end and gets rotated

So just think the Sphere is your Cube Render and the Red Ball is your Character
Simply rotate the Spring arm around on the Z axis based on the Rotation in the Widget and there you go.