What means "Failed to bind native function to ...."?
So, I'm trying to package my game for Android, but when deployed to a device, the game would often crash on load but if I keep relaunching it, it would sometimes load up and runjust fine.
Here's the logcat.
It crashes on "Failed to bind native function"
What is this and how do I debug it? I've tried reconnecting the function that spouts that error but it just won't go away.
asked Apr 28 '18 at 08:05 PM in Packaging & Deployment
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