Sending Interface Message's with audio
Is there a way to send blueprint interface messages with audio?
I've got a blueprint with multiple 3D cue's (Stems from a track).
I'd like each individual track to send out an interface message whenever volume passes a threshold.
asked Apr 28 '18 at 08:20 PM in Blueprint Scripting
You could call a function elsewhere that receives an int, and when you call it, you send the index of the stem that just surpassed a certain threshold. Would that work?
answered Apr 28 '18 at 08:26 PM
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