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How to make AI move to target location while jumping?

So, I'm using the Top Down Template and I'm trying to make the player character able to jump and maintain movement ability while jumping.

I added a jump input action, and tried using both Jump and Launch Character to make the character jump, however, the character won't move to target mouse-pointer-clicked location while in the air.

Is there a way to make the AI to continue moving to target location while jumping?

Product Version: UE 4.19
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asked Apr 29 '18 at 06:16 AM in Blueprint Scripting

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avatar image goncasmage Apr 29 '18 at 08:23 AM

If there is, you might have to do it manually in your Behavior Tree, and somehow force the input in the direction of the target point, while the AI is jumping.

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