How to select on which monitor to display the game ?
I would like to add the option in my game to select on which monitor the game should be displayed and to be able to retrieve all supported resolutions for this selected monitor.
Right know I am able to retrieve supported resolutions only for the primary monitor with this function: http://api.unrealengine.com/INT/BlueprintAPI/Rendering/GetSupportedFullscreenResolution-/index.htm
Is it possible to support multiple monitor setups and switch between them as it's possible in many games ?
asked Apr 29 '18 at 12:26 PM in Blueprint Scripting
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