Enable keyboard UMG and mouse movement player

I’m trying to achieve something simple:
When I look an object I can Interact with, a UMG appeared allowing me to use keyboard to select the action. I don’t want the mouse cursor to move inside the UMG but only out of the UMG just to look around with my player camera as I normally do.

I’m using “Input mode Game and UI” node but I didn’t find the solution yet. My widget doesn’t use any mouse movement interaction, so the mouse command must be absorbed by the player camera, isn’t it?