NvCloth deformations not smooth

So, I have been trying out Unreal’s Nvcloth and I have this issue here where the deformations are not smooth. And oddly enough part of the mesh is perfectly smooth (the right side) while the other side is all blocky. Does anyone know how to resolve this issue?

You’ll need more geometry to avoid the blocky look. As long as it’s moving, it tends to look pretty good even with the amount of geo you have. Another thing you can do to help it look better in motion is to turn up the ‘Solver Frequency’ in the cloth settings for this object, though I think that incurs a performance cost.