Make Camera Rotate Along Spline
I'm using the FPS template from UE4 and I wish to make the camera follow along a spline path. Currently it follows the path with no issue but it isn't rotating towards the direction the path is going (its always looking forward). It looks like my set "rotation at spline distance" isn't working. Is there any possible solution?
asked Apr 30 '18 at 05:50 AM in Blueprint Scripting
Your Code works fine for me in 4.19 but since you use the FPS Camera I assume that the Box "Use Pawn Control Rotation" is Checked. If you uncheck it should work.
answered Apr 30 '18 at 08:37 AM
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