How to outline an actor in editor like click on it?
I'm trying to manage actors which are stored in an array. When I click on one of them, others should also be outlined. Meanwhile they can be edited separately.
The effect should like clicking on an actor in editor. I guess there's some API doing this but I can't find out.
I don't want to add object to the scene, so I'm keeping out of using Post Processing or an additional mesh.
Thanks for any suggestion.
asked Apr 30 '18 at 07:07 AM in C++ Programming
You can use the materials on your objects to create an outline effect. There are a few posts around the answerHub/forums about this. Here is a useful one: https://forums.unrealengine.com/development-discussion/rendering/11146-material-for-orange-outlines-on-selected-actor
answered Apr 30 '18 at 10:54 AM
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