Save Game Boolean Not Working
I'm struggling to save a boolean variable from a class of objects (Door 5).
Basically, I want to save whether or not the door is open, and then load that back up.
This is working in the game, but as soon as I reload, it won't load the doors in the right state (open/closed).
This is the construction script of my object:
This is my saving of the game (in first person character blueprint).
This is my loading of the game (in first person character blueprint).
asked Apr 30 '18 at 12:48 PM in Blueprint Scripting
SaveGames can't save Actor References, and you're trying to access an array of actors which is empty (which makes sense). You should instead save an array of booleans, and then apply that array in your third screenshot.
answered Apr 30 '18 at 03:24 PM
I'm still having trouble saving Booleans. It seems all of the tutorials are for other variable types. Anyone else have tips?
answered May 07 '18 at 11:28 AM
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