Integrating multiple Nvidia Gameworks into Unreal

I’ve been trying to figure out a way to combine multiple Nvidia Gameworks technologies (such as Blast, Flex, Flow, etc) into one installation of Unreal, without much luck.

I’m trying to figure out a way to combine them with the source of Unreal before compiling, to make a version of Unreal with all of the listed (or more) technologies built in.

I’ve selected UE4.18 as the product version as it seems that there are multiple UE4.18 sources with individual technologies built in, but not one with all the ones that I am looking for.

Help would be greatly appreciated!

looking for the same, help will be much appreciated. thank you.

Hi there,

There is already a Gameworks combined repository created by MaximeDup on Github, it combines:

Blast, Flex, Flow, Hairworks, Waveworks, VXGI, and HBAO+

Here’s a link to the repository, it has the latest version (4.19) as well as a few earlier releases:
https://github.com/MaximeDup/UnrealEngine

Just like the UE4 repo, if you get a 404 page not found error, you must be signed in to your Github account that is linked to your Unreal Engine account. If you have not already set this up, go to the upper right corner of this page, highlight your name, select Personal, select Connected Accounts, enter your Github user name (case sensitive), then click save and you now should be able see the repo.

Hope that helps!

Signed in, but still get 404. Assist?