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packaging fails when ARCore and Google VR plugins enabled

When I try using ARCore and Google VR plugins on the same project the packaging for Android fails. This is the error:

 UATHelper: Packaging (Android (ASTC)): :app:transformClassesWithDexForDebug FAILED
 UATHelper: Packaging (Android (ASTC)): FAILURE: Build failed with an exception.
 UATHelper: Packaging (Android (ASTC)): * What went wrong:
 UATHelper: Packaging (Android (ASTC)): Execution failed for task ':app:transformClassesWithDexForDebug'.
 UATHelper: Packaging (Android (ASTC)): > com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: com.android.dex.DexException: Multiple dex files define Lcom/google/android/aidl/BaseProxy;
 UATHelper: Packaging (Android (ASTC)): * Try:
 UATHelper: Packaging (Android (ASTC)): Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
 UATHelper: Packaging (Android (ASTC)): BUILD FAILED
 UATHelper: Packaging (Android (ASTC)): Total time: 1 mins 5.951 secs
 

The same thing happens when launching:

 LogPlayLevel: :app:transformClassesWithDexForDebug FAILED
 LogPlayLevel: FAILURE: Build failed with an exception.
 LogPlayLevel: * What went wrong:
 LogPlayLevel: Execution failed for task ':app:transformClassesWithDexForDebug'.
 LogPlayLevel: > com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: com.android.dex.DexException: Multiple dex files define Lcom/google/android/aidl/BaseProxy;
 LogPlayLevel: * Try:
 LogPlayLevel: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
 LogPlayLevel: BUILD FAILED
 LogPlayLevel: Total time: 1 mins 11.214 secs
 

Is it a bug?

Anyone knows how to quickfix it?

Product Version: UE 4.19
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asked May 01 '18 at 11:40 AM in Packaging & Deployment

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xmak
50 4 16 16

avatar image dranzyAdix Nov 30 '18 at 03:32 AM

Hello, Have you found a way to make ArCore and GoogleVR in the same project yet?

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