Content browser rename case issue

if you change the case of a folder the content browser retains the original case

if you delete the folder and delete the system folder and recreate a new folder same name different case the folder in the content browser path line retains the previous folder case

Tested in windows 8.1 with 4.3.1 build

This happens in almost every place in the editor where there is an editable text field.

  1. Mess up the case of something
  2. Attempt to fix the casing issue,
    fail
  3. Delete item and create new one with
    correct case, fail

The only way to fix it is to name it something entirely different, restart the editor and then give it the correct name.

It’s super annoying.

This is a known bug. And the devs has acknowledged it. I heard this is because of the way FNames work (they are case insensittive). So abc, Abc, aBc are all the same.
Here is the explanation:

We’ve made a change for 4.5 which will make FName case-preserving for the editor and UHT. This should address the FName case issues you’ve been seeing.

I’ve checked that you’re able to rename asset, actor, and blueprint components in a way that changes only their case. I’ve also tested that you’re able to have a variables in different UObject/UStruct types that vary only by case, and that the UHT will generate code that actually compiles.