A.I "move to location / actor" wont work?

So I have two questions here - 1. For my A.I to work, do i need to feed in the functions inside the A.I controller class or my A.I pawn itself? how do they both work?

  1. How can I make the simple A.I chase my pawn using “move to location / actor” node? I’d like to see a proper BP graph of this so I can get a good understanding, thanks!

(P.S dont link any YT turtorials, I have seen most of them regarding the A.I, but still didnt get a clear picture of it)

also i have placed my navmesh bounds

Do you know how Behavior Trees and Blackboards work?

hmm not that much too

Maybe you should watch some tutorials on that, there’s some easy ways to do it that way :wink: