Pawn - Rotating Arrow to World Mouse Location on X Axis

Hi there,

I have a arrow on the client and i am trying to make it rotate to where the mouse is located on the screen. It works when its on X,Y and Z axis. It goes to the spot perfectly. As seen in this link. http://spex.works/i/2018-05-02_13-13-33.mp4

Where if i lock it to the Z axis it doesn’t work properly. As you can see in this link; http://spex.works/i/2018-05-02_13-15-56.mp4

Here is the blueprint.

Does anyone have a solution on how to do this propperly

Have you tried without adding the arm length? You could also try the “hit result under cursor” node

Good stuff, make sure you mark your question as answered :smiley:

That fixed it for me,
it was how i was doing the mouse location