Pawn - Rotating Arrow to World Mouse Location on X Axis
I have a arrow on the client and i am trying to make it rotate to where the mouse is located on the screen. It works when its on X,Y and Z axis. It goes to the spot perfectly. As seen in this link. http://spex.works/i/2018-05-02_13-13-33.mp4
Where if i lock it to the Z axis it doesn't work properly. As you can see in this link; http://spex.works/i/2018-05-02_13-15-56.mp4
Here is the blueprint.
Does anyone have a solution on how to do this propperly
asked May 02 '18 at 03:45 AM in Blueprint Scripting
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