Bug: Particle's Vel/Life causes position shift
Hello all, reporting a problem with particle system here.
When you put absolute velocity in Particle's Velocity/Life module, your particle's initial position will be shifted by the same amount without calculating its rotation.
For example, if you put 3000 velocity in x, your particle will always be shifted 3m in world's x coordinate.
I don't get how this is overlooked and no one seems to be reporting any problems with it... But it's currently making particle system unworkable for us. Hope this get fix real soon..
asked Aug 04 '14 at 05:55 AM in Rendering
Hey KillerPenguin -
I have re-entered a bug report using your assets for the test case (UE-4523) and will keep you up to date as we continue to investigate this issue.
Thank You Again for your help -
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