Loading a map from a pak file
I currently have a pak file that I'm mounting to my game at runtime and it seems to be mounting okay. I'm using the following code to do so:
I get the "Mount Success" message on packaged builds so that's great. From the reading I've done though, apparently I'm supposed to just be able to say
I've been having trouble finding out information about where paks get mounted with this approach and how to actually access the data inside of the pak file once mounted.
Does anyone have any insight on this? I know people have done it, but it seems like everyone who has done it has kind of disappeared.
The project I'm loading the pak file into is located here: D:\UE4\4.17\PakTest
If someone could give me a hand I would greatly appreciate it, I've been bashing my head into a wall on this step for about 1.5 weeks now and I might go crazy if this takes much longer.
asked May 02 '18 at 07:01 PM in C++ Programming
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