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NavMesh not being placed on imported static mesh

I have imported a static mesh but when I place the navmesh box around it and press "P" nothing would show green for navigation, What do I need to check to fix this?

Product Version: UE 4.17
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asked May 02 '18 at 07:51 PM in Blueprint Scripting

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True Origins Int
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Does your imported static mesh have any collision primitives and/or is set to Use complex As Simple?

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answered May 17 '18 at 07:43 PM

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mightyenigma
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