AI Floating Companion
I have a bit of a hefty question, I'm not very good when it comes to AI so this has been stumping me. I have a floating character that follows the main character kind of like Aku Aku from Crash Bandicoot or Sparx from Spyro the Dragon. What I want him to be able to do is to fly with my character and "decide" which side he wants to be on given walls and just whether he wants to be on that side for some reason. When the main character idles, i want him to fly around him and if the main character is idling too long,the companion will start walking on the ground until the main character starts moving again.
Thanks to anyone who can help!
asked May 03 '18 at 07:57 AM in Blueprint Scripting
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