Vignette without post processing volume
To use post process volume on mobile it has to have HDR mode turned on, but it impacts performance a lot so i'm trying to find way to add vignette without that volume.
I tried adding image to widget blueprint but its completely black. Is there any other way?
asked May 03 '18 at 04:46 PM in Rendering
There are second way to add vignette. It's to add a semitransparent frame mesh around the border with gradient texture on it.
I really recommend you to make a polygon around screen to minimize the overdraw.
You also may use UI domain and add this material as a widget (I guess this may be a proper way).
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