x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to load/unload streaming levels while editing?

I have created my own level streaming volume that works while the game is running. I want similar functionality while working in the editor. However calling UGameplayStatics::LoadStreamLevel or UGameplayStatics::UnloadStreamLevel doesn't work unless the game is running. Is there another way to load/unload or even show/hide the streaming levels while working in the editor via C++? Thanks!

Product Version: UE 4.19
Tags:
more ▼

asked May 04 '18 at 02:03 AM in C++ Programming

avatar image

Shyfty
117 10 15 19

avatar image antoninB12 May 13 '19 at 01:38 PM

Hello all!

Up!

I doubt that's possible but I would be very interested in such feature. Anyone has an input on this one?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question