Transculent Material Not Rendering over Fog
So I'm having this weird rendering problem where any transculent materials does not 'render' when they are overalapping a post process-based fog. Any idea how can this be solved?
Images showing how the materials are setuped and the issue
asked May 04 '18 at 01:57 PM in Rendering
i'm pretty sure it has to do with the fact you're using emissive together with your opacity.
I have a placed a cube with a glass material into some fog, and i had not this issue.
answered May 04 '18 at 02:40 PM
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