Variable for Swtich don't work in "client"

Hey Guys, i have a pawn that i use as player selector, inside him have all static mesh of my characters in the game, i spawn it from the inside of the level GameMode, this pawn have just one command, when i press “D” (example key) change the static of the some mesh visible ( simple algorithm for set visible a mesh and not visible other), and this command works very good, but when i play as “client”, the Variable in the Switch that makes the mesh visible and other not visible, just does not work, when i make a “switch int” with random int node the algorithm works in the client perfectly! i don’t understand where is the problem, i need that works with a Variable int for the switch, someone can help me?
OBS:
i have try replicate all the meshs and variables and don’t work.