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LogPlayLevel: ERROR: System.ComponentModel.Win32Exception (0x80004005)

When I try launching my game to my android phone, I get hit with a Failed launch and the following error..

LogPlayLevel: ERROR: System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified

What does this mean and how do I fix it please, would really appreciate help.

Product Version: UE 4.19
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asked May 05 '18 at 12:39 PM in Packaging & Deployment

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Grey27
41 8 12 15

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This error usually occurs when the system cannot find the android.bat under your NVPACK\android-sdk-windows\tools.

I am assuming you have the Environment Variables correctly set under

Control Panel -> System and Security -> System -> Advanced System Settings under Advanced Tab -> Environment Variables. (This is usually automatically done by CodeWorks/NVPACK Installation)

and also the paths in project settings set correctly under Edit -> Project Settings -> platforms -> Android SDK.

Also, check this thread for the solution to a problem similar to yours

https://forums.unrealengine.com/development-discussion/android-development/93796-error-on-creating-android-package?121419-Error-on-creating-Android-Package=&highlight=0x80004005+:+The+system+cannot+find+the+file+specified

This problem is posted so many times, kindly research before posting the same question.

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answered May 07 '18 at 06:43 AM

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SHOBBIT
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avatar image Grey27 May 07 '18 at 07:11 AM

Thank you for your time, I have already fixed the issue, but yes it's along the lines of your answer. Thank you so much for taking your time to help.

avatar image holmes0519 May 26 '18 at 02:06 AM

How did you do that?

avatar image darkangel1335 May 20 '18 at 09:28 PM

may i ask which lines?

avatar image darkangel1335 May 27 '18 at 02:35 PM

uninstall all codeworks for android delete nvpack folderd download from nvidia their site (need account ) istall got to project settings do the folder thing set ndk to android-19 and sdk to latest and you are ready

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