How to spawn bullets just like fireworks in blueprint？
Sorry about my poor English,I'm a ue4 beginner and I'm working on a 3D Bullet Hell game now, and I need to spawn bullets from a point and shoot in all directions just like fireworks or "Sphere" which you can see in particle.
But I just don't know how to do it.What I know only is using spawn actor from class node but I still can't work out.Is there anyone who can help me solve this problem? thanks: )
asked May 07 '18 at 06:44 AM in Blueprint Scripting
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