Add variation to tilable texture

Hi
Currently I have a tillable texture, but when i apply it to a material in engine it looks too repetitive, I was wondering if there is a way to add rotation variation in the material.

i do believe theres a way to do it, but its probably easier to just modify your texture to get the effect you want. modifying the texture would probably be more performant as well.

now if you were looking to change the size or color its a different story as those two are dead simple.