Bind function to certain actors in the scene in c++
Hello, I'm looking for a way to bind OnBeginCursorOver event to certain actors in the scene.
Does someone know how I could accomplish this, so that I don't need to raytrace with mouse position?
asked May 08 '18 at 09:20 AM in C++ Programming
You might need to switch the UPrimitiveComponent* to an AActor* in your function
answered May 08 '18 at 12:22 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here