Character swap blueprint, animations not working.
I'm working on my first Unreal Engine project for a school assignment. I have very little experience and have to learn everything on my own, and I am currently stuck. I created a blueprint to change character when you push q or e. There are in total 3 different characters with different blueprints and actions. At the moment, the animations only work on the main character. When I swap character, the custom animations of the other two do not work, they just kind of slide. The only animations that work are the idles.
I think the issue is somewhere with the animation blueprints, because I tried using the default Unreal character mesh with it animation blueprint, and it works fine. I don't have anything in the event graph of any of the 3 animation blueprints, so I'm wondering if there was something I would have to set up there. I only have an idle to run transition set up in the generic state for all of my characters.
I'm really new to all this and would appreciate any type of help. Thanks!
I will post the picture of the blueprint I made for the character swap.
If you need any more information, feel free to ask, I'm kind of desperate here, haha
asked May 09 '18 at 05:29 PM in Blueprint Scripting
You’re welcome! Glad I could help!! I was beginner once too and remember how daunting this stuff can be. Just Incase anyone has similar issues look above for the answer. Basically just needed to do some cast to determine the correct anim BP was getting the needed variables set.
answered May 09 '18 at 11:25 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here