Build size is very different (Windows Server vs Linux Server)

Hello everybody,

my linux server build is much bigger than my windows server build.

WinServer = 205 MB

LinuxServer = 902 MB

I use the following commands to create the builds:

Windows:

“C:\EnginePath\Engine\Build\BatchFiles\RunUAT.bat” BuildCookRun -project=“C:\ProjectPath\Project.uproject” -noP4 -platform=Win64 -clientconfig=Development -serverconfig=Development -server -serverplatform=Win64 -noclient -nodebuginfo -build -cook -stage -pak -archive -archivedirectory=“C:\WinServer”

Linux

“C:\EnginePath\Engine\Build\BatchFiles\RunUAT.bat” BuildCookRun -project=“C:\ProjectPath\Project.uproject” -noP4 -platform=Linux -clientconfig=Development -serverconfig=Development -server -serverplatform=Linux -noclient -nodebuginfo -build -cook -stage -pak -archive -archivedirectory=“C:\LinuxServer”

Can someone please explain this to me?

Thanks in advance

weekly bumb :frowning:

Just curious, did you have a look in the Pak file and see if more stuff was included?

Well I deleted the whole debug file, and the size was about the same.

ps. I’m getting “Warning: Unable to load SocketSubsystem module UNIX” error though, how did you solve this issue?