How to invite friends over PSN and Xbox Live as well as steam
I am trying to make a multiplayer game that can invite friends into a lobby then starts a game. I have finished the functionality for the steam invite, but cannot find out how to invite over PSN or Xbox Live. Can anyone point me in the right direction?
asked May 10 '18 at 10:53 AM in Blueprint Scripting
Once you set up OnlineSubsystem for one online service like Steam other OnlineSubsystem should work out of the box once you configure them. Or else you used some extra plugins like Advance Steam Sessions, then you need to disable that for other online services.
PSN and Xbox Live Onlinesubsystem is avable in console version of UE4 which is not avable publicly and its content is covered under NDA. You need to be registered developer for specific console to have access to it.
If you already in then you need to inform Epic about it
Because console development is under NDA you won't get any information about it here, there special hidden forum sections for that
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