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How to remove widget?

Hello! I've created two widgets, first one is Basic Widget with 2 named slots and other widget is created with first widget. Can i remove other widget via call from first widget? Please see the screenshots. First Widget

Other widget

For now, remove from parent node in BaseWindowView is not removing anything, on log it prints:

PIE: UWidget::RemoveFromParent() called on '/Engine/Transient.UnrealEdEngine_0:MyGameInstance_C_41.CreateRoomWindowView_C_183.WidgetTree_11072.BaseWindowView' which has no UMG parent (if it was added directly to a native Slate widget via TakeWidget() then it must be removed explicitly rather than via RemoveFromParent())

Product Version: UE 4.19
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asked May 10 '18 at 08:11 PM in Blueprint Scripting

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avatar image ThompsonN13 May 10 '18 at 09:16 PM

as long as you have a reference to the widget, remove from parent should work.

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