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Changing Actor Class with Button

Hey, how can I change the Actor Class in the SpawnActor Blueprint (in an AR Project) by clicking a Button in the Debug Menu?

These are the relevant Blueprints of my not working attempt:

Debug Menu: alt text

ARPawn Blueprint: alt text

Product Version: UE 4.19
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asked May 10 '18 at 08:51 PM in Blueprint Scripting

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niklas1994
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avatar image ThompsonN13 May 10 '18 at 10:12 PM

you will need to get a reference to the ARPawn bp actor that your showing here then set the variable. i mean to the actor itself and not the class. how you get the reference depends how how your creating these two blueprints and how they exist in the level.

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