x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How to align pickable object to any hand in VR layout with blueprints?

Today I have a new issue about main motion controller blueprint... I'm building an aplication where I can pickup some objects of my level. This object has a bluprint based on empty VR proyect layout but I changed it a little bit.

I would like the object can be grab with a "snap effect"... So it is so easy to me. I should only change "LocationRule" and "RotationRule to "snap to target" option in the "AttachToComponent" node. Like this:

alt text

BUUUT... when I pickup this object he turn his local rotation -90º. Then I added "AddLocalRotation" to fix this problem.

alt text

Well, now the object turn in the direction I want... but now in the left hand the object turn 180º... It is like a mirror behavior. I see that the object rotate in the opposite direction than in the right hand...

I need to align the object with my hand correctly.

I hope you support me. I'm desperate!

Thanks guys!

Product Version: UE 4.19
Tags:
21.jpg (159.5 kB)
capture.jpg (61.4 kB)
more ▼

asked May 11 '18 at 11:59 AM in Blueprint Scripting

avatar image

ivanortegabrush
1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Why not branch on which motioncontroller/hand it is attaching to and use a different relativerotation depending on the branch?

more ▼

answered May 13 '18 at 05:37 AM

avatar image

mightyenigma
3.8k 18 20 20

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question