Nativized development build crash on Load

Hi all,

I have managed to get a clean project to package both in its blueprint form and in a Nativized version. No errors on log.
The blueprint build works fine. The nativized however crashes on loading with the below message:

Fatal error:

[File:D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line:1375]
Async Loading event Graph contained a cycle, see above.

This is an extremely simple level with nothing to stream. The only things that I can see through comments that could relate is the fact that I have used APEX destruction on some assets, and these assets come from Infinity Grassland.
Now I have not had a single error whether in editor or on the Blueprint build.
Does anyone has an idea of what could be generating that Asyn Loading cycle?

R

Im getting the same issue

Ive prepped a cleaned up version of the project and submitted a bug as Case # 00003058: Crash on Load with Nativized build. Juts looking through some of the bug logs related to nativized builds, there are few already. I dont know when we will get someone to look at it.
Try adding in your list of nativized blueprints (if Exclusive) a few more BP that you know are linked, parent/child of some of the BP already in your list.
It has not worked for me but it might work for you?