WHY IS MY THIRD PERSON CHARACTER NOT ACTIVE IN OTHER LEVEL?
I'm using ue4 for several months now and I'm finally getting it. I've learned the basic of the blueprints and with the help of the available video tutorials I've managed to create a simple basic playable level with trigger animations and so on for a Third person game. And everything worked fine. Then in the same project, in the basic third person example map, I made some other functionalities like a inventory system, pick up system, shooting system, sword attack and a fighting attack including a toggle to a FPS view. Everything is working pretty reasonable except for some minor bugs I have to sort out yet.
asked May 11 '18 at 04:46 PM in Using UE4
A couple things to check:
Game mode should point to player controller which grabs playable character which starts at the "player start" you have defined.
If you're not using the above component setup and just have a playable character that you copy and paste from level to level, that works too but harder to manage. In which case, if the old playable character from your working level works, why not just copy and paste/duplicate it from there?
answered May 11 '18 at 04:56 PM
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