How can i make my game actually playable in multiplayer?
I mean, right now hud gets duplicated one of top of other when i put more than 1 player and i suppose that i need to do something to make my building system useful for multiplayer... Im following this tutorials for the hud and building system: https://www.youtube.com/watch?v=Pb2N5f9dHOY how can i make that things useful for online gaming? also, if anyone has discord or something and can teach me or help me i will appreciate it a lot cause im a noob on making client and server things
I can show you guys anything you want, just ask and i can show blueprints if you guys need to see anything to help me :') thanks for reading, hope someone can actually help me ^^
im using the tutorial just for the building system but at the same team i learn about the hud, i will change it visually so i actually want to have it on server and client i suppose too
asked May 12 '18 at 01:00 PM in Blueprint Scripting
I didn't see a problem in the GIF you linked to. What's wrong exactly? You say the HUD is duplicating on top of each other but I can't see it happen in the GIF.
I'm going to guess you mean that for the server it is making too HUDs on the same screen for every player, not just the player the HUD belongs to, and the client is not creating any HUDs. Is that correct?
answered May 16 '18 at 05:53 PM
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