How can I make a building system that works with multiplayer?
I want to make a building system for my third person game that works in multiplayer online i first startes trying with this tutorial but i saw that it doesent work in multiplayer :( I want to make a building system that has the same possibilitis as fortnite, i mean, same structures, it doesent need the animations or anything, if it works im happy. I spent 2 days tryng to find a tutorial on youtube, reddit, unrealengine answer hub... but theres nothing about this ;-; theres just about building systems but they are not prepared for online multiplayer... if someone could teach me or help me, it would be something very nice from them ... thanks :'3 I have discord if someone wants to help me on a call or chat there ^^
asked May 12 '18 at 05:34 PM in Using UE4
I don't know if this helps with the multiplayer part but here's a video series I haven't watched yet but that sounds promising: https://youtu.be/stXWkLJTvGU
First thing about multiplayer is the Actors which are the building parts have to be set to Replicate. If they don't replicate they will only spawn on the machine that spawned them and not on any other machines in the network.
answered May 16 '18 at 08:08 PM
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